Dogg's Stockade (North-West, threat level yellow) in Stockade Zone.Nastya's Holdout (West, minimal threat level) in Holdout Zone (Outpost Zone has been replaced with Holdout Zone prior to the public release of 3D Demo and caused a bit of "confusion" among the players).Still, it's possible to see a street light placed in the middle of a drive in and, rarely, trash cans in the middle of roads.ĭue to increased distances the Inner City 3D features five outposts in different parts of the city: Thankfully, there are no more unexplainable weirdly placed trash dumpsters or shipping containers in the middle of a road. Roads now are more cluttered with abandoned vehicles differing from mere sedans to tanker trucks and tanks. That way makes some players address the map a lot more, since it's harder to remember districts visually than by their names. In the 3D version, streets and areas are not named as they were in 2D, even more, they have no names. While 2D features only one road intersection per screen, 3D offers a district roughly as large as nine 2D cells are. Basically it's divided into the same amount of cells (screens) as the classic one is. Inner City in 3D Mode differs gradually from the one in 2D. North-East Zone (Area around Secronom Bunker)įor more detail about the map, click here. ![]() South-East Zone (South of Secronom Bunker). ![]() South-West Zone (South of Nastya's Holdout).Central Zone (East of Nastya's Holdout).North-West Zone (Area around Dogg's Stockade). ![]()
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